va: use a compute shader for the blit
authorJiang, Sonny <Sonny.Jiang@amd.com>
Tue, 2 Apr 2019 17:44:12 +0000 (17:44 +0000)
committerMarek Olšák <marek.olsak@amd.com>
Wed, 24 Apr 2019 19:47:41 +0000 (15:47 -0400)
commit69430d7e59e8b4b38567cd1f8bb6d4e747b2650c
tree928f3cb0b8b9da5b2ac79292bcf3f666880c95a9
parent7fc3d21646ca1ad37eae61363b418bdab55cb599
va: use a compute shader for the blit

Signed-off-by: Sonny Jiang <sonny.jiang@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
src/gallium/auxiliary/Makefile.sources
src/gallium/auxiliary/meson.build
src/gallium/auxiliary/util/u_compute.c [new file with mode: 0644]
src/gallium/auxiliary/util/u_compute.h [new file with mode: 0644]
src/gallium/state_trackers/va/context.c
src/gallium/state_trackers/va/postproc.c
src/gallium/state_trackers/va/va_private.h