linker: Count the number of uniform components used by a shader during linking
authorIan Romanick <ian.d.romanick@intel.com>
Tue, 8 Nov 2011 20:30:58 +0000 (12:30 -0800)
committerIan Romanick <ian.d.romanick@intel.com>
Mon, 14 Nov 2011 19:08:49 +0000 (11:08 -0800)
commit6ac895a664b25eb6252f33d5cfb0e9dd33190490
treec94a0a9ce4894322ffe7d93dfd2506b5e5fe36b9
parent812aa8839388042609f65ed00ae4fbfdb60a11d6
linker: Count the number of uniform components used by a shader during linking

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/glsl/link_uniforms.cpp
src/mesa/main/mtypes.h