docs: Mark GLSL 1.50, 3.30, and geometry shaders done for i965.
authorMatt Turner <mattst88@gmail.com>
Fri, 18 Oct 2013 22:12:33 +0000 (15:12 -0700)
committerMatt Turner <mattst88@gmail.com>
Tue, 22 Oct 2013 05:53:36 +0000 (22:53 -0700)
commit6aeb7514c3cda04ad75d5192cfd98810aed37193
tree8afa4735b9a1490961073d5d5f416ac9d62e4e56
parentaab03f75f35e2ac05ca5275b8488c76544cf3a19
docs: Mark GLSL 1.50, 3.30, and geometry shaders done for i965.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
docs/GL3.txt