glsl/builtins: Fix invalid float constant in noise4 built-in.
authorKenneth Graunke <kenneth@whitecape.org>
Mon, 5 Sep 2011 19:12:10 +0000 (12:12 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Wed, 7 Sep 2011 14:48:56 +0000 (07:48 -0700)
commit6afce988a9ee41af4ac1244d488ae6b89edf8d13
treeb9402bedae404f92e43766352d5132b6eea3d4f2
parentf6481be2988a872b16c76cc7f66acc6a2182bbd8
glsl/builtins: Fix invalid float constant in noise4 built-in.

Throwing away the extra numbers ought to match the existing behavior.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/glsl/builtins/ir/noise4