mesa: call binding functions directly from glDeleteBuffers
authorTimothy Arceri <tarceri@itsqueeze.com>
Tue, 25 Jul 2017 13:16:14 +0000 (23:16 +1000)
committerTimothy Arceri <tarceri@itsqueeze.com>
Wed, 26 Jul 2017 00:16:20 +0000 (10:16 +1000)
commit6be1c69b97175a0ae71dda584629b91093728c12
tree9715e0ed67d42cf157151df44f7a7ed61026d15f
parent003c8b116717c3bade740d299b3b2e6131a1ae0b
mesa: call binding functions directly from glDeleteBuffers

This avoids useless error checking.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
src/mesa/main/bufferobj.c