mesa: init more msaa fields
authorBrian Paul <brianp@vmware.com>
Thu, 27 Jul 2017 17:09:20 +0000 (11:09 -0600)
committerBrian Paul <brianp@vmware.com>
Thu, 3 Aug 2017 20:13:57 +0000 (14:13 -0600)
commit6c46caedab6b497e741ed2ea41c39a60cd48228c
tree492f2c2f22bce10408cb054a981e47f9281018ef
parentf0da70a96432dff8f9ebf054b352ce9db45f3ad6
mesa: init more msaa fields

The default values for GL_SAMPLE_SHADING and GL_MIN_SAMPLE_SHADING_VALUE
are missing from the state tables in the GL spec, but they're supposed
to be GL_FALSE and 0.0, per the GL_ARB_sample_shading spec.

Add code for that, just to be explicit.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
src/mesa/main/multisample.c