glsl: #include c99_math.h instead of core.h
authorBrian Paul <brianp@vmware.com>
Tue, 24 Feb 2015 23:42:43 +0000 (16:42 -0700)
committerBrian Paul <brianp@vmware.com>
Thu, 26 Feb 2015 15:38:38 +0000 (08:38 -0700)
commit6cb431c19c03e0582dc9552159b308ff9a5d2294
treebeb6062b6d8a0a7d2a05da9198a0f75532ff089e
parent36ea81d0675b11c08c61fc3cd508dc273c9de542
glsl: #include c99_math.h instead of core.h

We only need the M_LOG2E definition.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
src/glsl/lower_instructions.cpp