radeonsi/gfx10: separate code for determining the number of vertices for NGG
authorMarek Olšák <marek.olsak@amd.com>
Fri, 3 Jan 2020 23:02:30 +0000 (18:02 -0500)
committerMarek Olšák <marek.olsak@amd.com>
Wed, 15 Jan 2020 20:06:34 +0000 (15:06 -0500)
commit6d4993c94280a044f8d427c7a3247a3b2f75c835
treecf7c36dd53d3309c3fbc6fef701f6f19bb684013
parent7a25521f92817c28790c59a00a21bd5b11d09e3b
radeonsi/gfx10: separate code for determining the number of vertices for NGG

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
src/gallium/drivers/radeonsi/gfx10_shader_ngg.c