u_vbuf: fix src_offset alignment in u_vbuf_create_vertex_elements()
authorBrian Paul <brianp@vmware.com>
Fri, 19 Jun 2015 00:03:29 +0000 (18:03 -0600)
committerBrian Paul <brianp@vmware.com>
Fri, 19 Jun 2015 16:54:24 +0000 (10:54 -0600)
commit6ec4e9c28d54877fbaca04b080c249048c6e7634
tree684a562e303b52b7601494e5ef11196b60ab0e88
parentc40f44cc991d9499243063cba95fbdc947c53371
u_vbuf: fix src_offset alignment in u_vbuf_create_vertex_elements()

If the driver says PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY=1,
the driver should never receive a pipe_vertex_element::src_offset value
that's not a multiple of four.  But the vbuf code wasn't actually adjusting
the src_offset value when creating the vertex element state object.

We just need to align the src_offset values put in the driver_attribs[]
array.

See the piglit gl-1.5-vertex-buffer-offsets test.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
src/gallium/auxiliary/util/u_vbuf.c