st/va: use pipe transfer_map to map upload buffer
authorLeo Liu <leo.liu@amd.com>
Tue, 26 Sep 2017 13:11:52 +0000 (09:11 -0400)
committerLeo Liu <leo.liu@amd.com>
Thu, 28 Sep 2017 13:22:55 +0000 (09:22 -0400)
commit6ed61b8d3fa09f7b08505e62d5b92270aef3fb80
tree7faf9e4f5065b81310de6b161a4ee5ddc24d12b5
parentc951976b506ebf347cac254cf1969cb289943a78
st/va: use pipe transfer_map to map upload buffer

The function pipe_buffer_map() is only for linear pipe buffer,
with height as 0, and it's not for any 2D textures.

Signed-off-by: Leo Liu <leo.liu@amd.com>
Cc: mesa-stable@lists.freedesktop.org
Cc: Mark Thompson <sw@jkqxz.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
src/gallium/state_trackers/va/buffer.c