aco: Implement load_primitive_id for tessellation shaders.
authorTimur Kristóf <timur.kristof@gmail.com>
Mon, 24 Feb 2020 16:10:13 +0000 (17:10 +0100)
committerMarge Bot <eric+marge@anholt.net>
Wed, 11 Mar 2020 08:34:10 +0000 (08:34 +0000)
commit6edf6ad130af7cd02bc5beb0f9d68292fee1557d
tree53c59ae4e661e7d28ee80c88c7f390c351bdc78a
parent754837f3b5f1548a1d0f5689c3d340092d64704d
aco: Implement load_primitive_id for tessellation shaders.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3964>
src/amd/compiler/aco_instruction_selection.cpp