gallivm: (trivial) fix linear aos sampling of 3d compressed formats
authorRoland Scheidegger <sroland@vmware.com>
Thu, 22 Aug 2013 01:28:11 +0000 (03:28 +0200)
committerRoland Scheidegger <sroland@vmware.com>
Thu, 22 Aug 2013 17:05:52 +0000 (19:05 +0200)
commit6ff9008544a586da725043677bc9c43e4efde430
treeb783fd4dd008308a9dc7530e87aa1afd55e92253
parent237cb074cb0efa50633f35e737122471957747b2
gallivm: (trivial) fix linear aos sampling of 3d compressed formats

block size depth is always 1 even for compressed formats (unless someone
invents true 3d compressed formats at least which we can't represent).
Nearest (and soa) path had it right.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
src/gallium/auxiliary/gallivm/lp_bld_sample_aos.c