glsl/es3.1: Allow 3.10 ES shaders in a GLES 3.1 context
authorIan Romanick <ian.d.romanick@intel.com>
Tue, 28 Apr 2015 19:13:21 +0000 (12:13 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Mon, 4 May 2015 20:49:58 +0000 (13:49 -0700)
commit7038370bd166a8d6f4a24db05da70f713ef7ed37
tree6ea01502603afe5be3f56e3d5bc85f0745b60cb0
parent7efc11e071a6f80611539a1c135cc2bd65a47f8c
glsl/es3.1: Allow 3.10 ES shaders in a GLES 3.1 context

Currently no 3.10 ES features (beyond 3.00 ES) are enabled.  That will
come later.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
src/glsl/glsl_parser_extras.cpp
src/glsl/glsl_parser_extras.h