glsl2: Use talloc on InfoLog handling in ValidateProgram
authorEric Anholt <eric@anholt.net>
Thu, 22 Jul 2010 06:21:23 +0000 (23:21 -0700)
committerEric Anholt <eric@anholt.net>
Thu, 22 Jul 2010 06:21:23 +0000 (23:21 -0700)
commit7095e2f860b91288c89c57add438e912e10df38e
tree1869566abf7fd147df2699c0b0cfa99a122e243b
parente9384d1d7fdf06b6345b3be0a70a294b90eac96e
glsl2: Use talloc on InfoLog handling in ValidateProgram

Fixes a segfault in Regnum Online.
src/mesa/shader/shader_api.c