i965/fs: don't make a fake ir_texture in the Mesa IR frontend
authorConnor Abbott <connor.abbott@intel.com>
Mon, 4 Aug 2014 20:49:34 +0000 (13:49 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Thu, 16 Oct 2014 00:05:25 +0000 (17:05 -0700)
commit70fa53be5ec5d46b41f0f81297f111fd8dc410b7
tree3bd193c366a929083cdf045f66831c153da1ab3f
parentb17f571945d0bb6085bed50f2deaafab274ffac3
i965/fs: don't make a fake ir_texture in the Mesa IR frontend

Now that we've made all the texture emit code mostly independent of GLSL
IR, this isn't necessary any more.

Signed-off-by: Connor Abbott <connor.abbott@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
src/mesa/drivers/dri/i965/brw_fs_fp.cpp