gallium/util: add a window_space option to the passthrough vertex shader
authorMarek Olšák <marek.olsak@amd.com>
Sat, 8 Nov 2014 14:30:54 +0000 (15:30 +0100)
committerMarek Olšák <marek.olsak@amd.com>
Sun, 16 Nov 2014 00:28:24 +0000 (01:28 +0100)
commit717f2dd69fadc8ba07b0b8f4612f28a547fb7a4c
tree5490538ecff778b1037539e200e95f207f6cb22f
parentad54b01896c157757bb7440e82bd42bfc2b927a2
gallium/util: add a window_space option to the passthrough vertex shader

Tested-by: Nick Sarnie <commendsarnex@gmail.com>
src/gallium/auxiliary/postprocess/pp_program.c
src/gallium/auxiliary/util/u_blit.c
src/gallium/auxiliary/util/u_blitter.c
src/gallium/auxiliary/util/u_simple_shaders.c
src/gallium/auxiliary/util/u_simple_shaders.h
src/mesa/state_tracker/st_cb_bitmap.c
src/mesa/state_tracker/st_cb_clear.c
src/mesa/state_tracker/st_cb_drawtex.c