mesa: append uniform values to the log file the first time we use a shader
authorBrian Paul <brianp@vmware.com>
Fri, 14 Aug 2009 18:58:21 +0000 (12:58 -0600)
committerBrian Paul <brianp@vmware.com>
Fri, 14 Aug 2009 18:58:21 +0000 (12:58 -0600)
commit71b1610941f9bfefa01d827fd19cc2368e6cdae3
treec55ae412c4f6c3e5d983ed6bdc5fc1c3cdd43743
parent12199ed96ca0dd2307e9893c58300623cfa6c0ee
mesa: append uniform values to the log file the first time we use a shader

This info is essential to using/debugging a shader outside of its normal
application.
src/mesa/main/context.c
src/mesa/main/mtypes.h