i965: disallow separate depth/stencil renderbuffers
authorBrian Paul <brianp@vmware.com>
Thu, 22 Jan 2009 22:32:38 +0000 (15:32 -0700)
committerBrian Paul <brianp@vmware.com>
Thu, 22 Jan 2009 22:32:38 +0000 (15:32 -0700)
commit71b78149bdb3d0d92b004aed29edcf9ea1a440a8
treee17f7084ce81850013eaccebea911b45d6fc7387
parentd1eca7f558fa3a20cfe1fe78125d8b7f7751def6
i965: disallow separate depth/stencil renderbuffers

Take advantage of the GL_FRAMEBUFFER_UNSUPPORTED feature to disallow separate
depth and stencil renderbuffers; only allow combined depth/stencil buffers.

Next up: remove/simplify a bunch of the depth/stencil renderbuffer code.

Also: restore the previously disabled GL_DEPTH_COMPONENT16 case
src/mesa/drivers/dri/intel/intel_fbo.c