gallium/docs: document automatic per-sample FS execution
authorBrian Paul <brianp@vmware.com>
Thu, 27 Jul 2017 17:52:33 +0000 (11:52 -0600)
committerBrian Paul <brianp@vmware.com>
Thu, 3 Aug 2017 20:13:57 +0000 (14:13 -0600)
commit722ba1ad19d89277d01ff14f317eec3cf56ddd1e
tree4b9cf03cbcfc468a130d724e4319cc980a6f432b
parent6c46caedab6b497e741ed2ea41c39a60cd48228c
gallium/docs: document automatic per-sample FS execution

Both the GLSL 4.00 specs and DX10.1 specs specify that if a fragment
shader uses the sample ID or sample position inputs, the shader is
automatically run at per sample frequency.  Document that expectation
for gallium fragment shaders.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
src/gallium/docs/source/tgsi.rst