mesa: Move tessellation shader gets to GL_CORE, GLES31 section.
authorKenneth Graunke <kenneth@whitecape.org>
Fri, 8 Jul 2016 18:49:30 +0000 (11:49 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Mon, 8 Aug 2016 16:59:03 +0000 (09:59 -0700)
commit722fd10456f8e92d61c492b662a24215eb4cd166
treeb3dafe2deb3936438cded251725583849ac9e121
parentc8438b62b71f4e2bd3801e936143c439a68c4bd2
mesa: Move tessellation shader gets to GL_CORE, GLES31 section.

This makes them available in the GLES 3.1 API.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/mesa/main/get_hash_params.py