glsl: make _mesa_shader_stage_to_string() available to non-C++ code.
authorPaul Berry <stereotype441@gmail.com>
Tue, 7 Jan 2014 18:58:56 +0000 (10:58 -0800)
committerPaul Berry <stereotype441@gmail.com>
Wed, 8 Jan 2014 15:30:48 +0000 (07:30 -0800)
commit72a995d30721246476c94f95c7df10838fe7f69a
tree1da53c7d68e1631210d561a37da30320e6892539
parent665b8d7b6d8eae03c9dc0ef1a744fe59d9cc6cb6
glsl: make _mesa_shader_stage_to_string() available to non-C++ code.

Reviewed-by: Brian Paul <brianp@vmware.com>
v2: Split from patch "mesa: Store gl_shader_stage enum in gl_shader objects."

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/glsl/glsl_parser_extras.h