vc4: Add support for texture cube maps.
authorEric Anholt <eric@anholt.net>
Sun, 28 Sep 2014 01:57:20 +0000 (18:57 -0700)
committerEric Anholt <eric@anholt.net>
Mon, 29 Sep 2014 18:29:28 +0000 (11:29 -0700)
commit730267eb23b418637c78662a77de0a93af91be35
tree8ac50f4614c09effda1ef925cfc0a57491ffe582
parentc4245d8b2ecac4a2fd4207894a722be6177c60bc
vc4: Add support for texture cube maps.

It's not passing some of the piglit tests, because it looks like at small
miplevels some contents from surrounding faces are getting filtered in at
the corners.  It does get 7 new tests passing.
src/gallium/drivers/vc4/vc4_program.c
src/gallium/drivers/vc4/vc4_qir.h
src/gallium/drivers/vc4/vc4_resource.c
src/gallium/drivers/vc4/vc4_resource.h
src/gallium/drivers/vc4/vc4_simulator_validate.c