st/nine: Enable shadow mapping for ps 1.X
authorAxel Davy <davyaxel0@gmail.com>
Sun, 14 Oct 2018 20:02:06 +0000 (22:02 +0200)
committerAxel Davy <davyaxel0@gmail.com>
Fri, 26 Oct 2018 20:16:16 +0000 (22:16 +0200)
commit739c7009504b1a7b13997eda86db9afa5b8d6df9
treeafadcc5bf4da850bd56226dcd85db7185e9bc092
parent847861aab4f5630d5eb298f1741b4f48d79e7139
st/nine: Enable shadow mapping for ps 1.X

We didn't implement shadow textures for ps 1.X,
assuming the case couldn't happen...
Well it does.

Fixes: https://github.com/iXit/Mesa-3D/issues/261
Signed-off-by: Axel Davy <davyaxel0@gmail.com>
src/gallium/state_trackers/nine/nine_shader.c
src/gallium/state_trackers/nine/pixelshader9.c
src/gallium/state_trackers/nine/pixelshader9.h