i965: ignore all texturing opcodes without a coordinate, for cubemap normalize
authorChris Forbes <chrisf@ijw.co.nz>
Thu, 26 Sep 2013 08:08:32 +0000 (20:08 +1200)
committerChris Forbes <chrisf@ijw.co.nz>
Sat, 5 Oct 2013 06:16:33 +0000 (19:16 +1300)
commit7480ae3cb827ad5d17fb087efe360d5db72d340a
treeb7163b17d6cfd04d6bf907b1383c21a2d323b127
parent7a4754d7d961b06652cc940c37c4f87a9111dc2a
i965: ignore all texturing opcodes without a coordinate, for cubemap normalize

Previously we special-cased textureSize() but this is the more correct
condition.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Matt Turner <mattst88@gmail.com>
src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp