radv: allow to skip DCC decompressions with the new predicate
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Mon, 10 Dec 2018 12:00:33 +0000 (13:00 +0100)
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>
Thu, 13 Dec 2018 08:21:14 +0000 (09:21 +0100)
commit74cf3b627c20f2df545a66ba81fa92fee8d57c72
tree66af42204322c9fc47447eb7cf9fe2cbebbdb35d
parent3a5adc2879fc21d86b21532f0dabbe1bccdb4734
radv: allow to skip DCC decompressions with the new predicate

Feral games aren't affected because they don't decompress DCC.
F1 2018 has one DCC decompression per frame, but I don't see
any performance improvements. This new predicate will be
probably more useful for DCC/MSAA.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
src/amd/vulkan/radv_meta_fast_clear.c