meta: Always enable GL_EXT_texture_array in mipmap shader
authorIan Romanick <ian.d.romanick@intel.com>
Fri, 5 Oct 2012 22:17:29 +0000 (15:17 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Mon, 8 Oct 2012 03:35:47 +0000 (20:35 -0700)
commit751737f4975d922d79ae00f3145832043fcc8bab
tree8528ee0a6434a059b794a66dbb3d85db6a583b59
parent0e973b7498fc6e120af0d8305273e045fe96d398
meta: Always enable GL_EXT_texture_array in mipmap shader

'#extension foo: enable' is harmless.  The functionality is only
actually enabled if the extension is supported.  The shader won't use
the functionality if it's not supported, so we're fine.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
src/mesa/drivers/common/meta.c