mesa: allow depth texture arrays
authorBrian Paul <brianp@vmware.com>
Fri, 17 Jun 2011 19:43:06 +0000 (13:43 -0600)
committerBrian Paul <brianp@vmware.com>
Fri, 17 Jun 2011 19:44:59 +0000 (13:44 -0600)
commit753660780a84187043d0dc4b0e0f449786862182
tree6eef31c2159d9b0246ae8ee31a58d80a59a46c65
parentda5c852d636dfeffeb792c78b882c80c91ab6a89
mesa: allow depth texture arrays

The GL_EXT_texture_array spec allows this (Section 3.8.1).
Fixes failing piglit fbo-depth-array test.

NOTE: This is a candidate for the 7.10 branch.
src/mesa/main/teximage.c