Added render to depth texture support with GL_EXT_framebuffer_object.
authorBrian Paul <brian.paul@tungstengraphics.com>
Thu, 6 Apr 2006 04:11:28 +0000 (04:11 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Thu, 6 Apr 2006 04:11:28 +0000 (04:11 +0000)
commit762c3618f52ef5033844092074c63eee545500fa
tree7a86646497abf95a799d9f5538a657cb2ffdf450
parent5722338ea5376cea562f27cad3bce29276930f37
Added render to depth texture support with GL_EXT_framebuffer_object.
Only render the shadow/depth texture when really needed, not every frame.
Remove support for old SGIX shadow extensions.
progs/demos/shadowtex.c