i965: Enable ARB_tessellation_shader on Gen8+.
authorKenneth Graunke <kenneth@whitecape.org>
Mon, 27 Jul 2015 21:19:31 +0000 (14:19 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Wed, 23 Dec 2015 01:22:14 +0000 (17:22 -0800)
commit7738f3a988bfa27a7c48c364cfa2d51c0b57e5d9
treefd8d569fdf2d885afc66968ffa18223c458d181c
parent794eb9d7270456ab3d2cadbaf302192eca7f4dbc
i965: Enable ARB_tessellation_shader on Gen8+.

Everything is in place and I'm not aware of any further issues.

Tested with:
- Piglit
- Tessmark
- Unigine Heaven
- Shadow of Mordor
- GRID Autosport

I have patches to backport this to Haswell, Ivybridge, and Baytrail as
well (the first Intel hardware to support tessellation), but there are
still a lot of GPU hangs left to debug.  So that will come later.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
src/mesa/drivers/dri/i965/intel_extensions.c