radv: handle prim id inputs to fragment shader.
authorDave Airlie <airlied@redhat.com>
Fri, 20 Jan 2017 02:40:13 +0000 (12:40 +1000)
committerDave Airlie <airlied@redhat.com>
Mon, 30 Jan 2017 23:30:41 +0000 (09:30 +1000)
commit77ec78669af92ddb71047724bbae038804456ec7
tree3dda9553d05ed78e88637e5369a455c58fcc2a4f
parent105ce24d465a91290911f1bf388f69fdf47beed9
radv: handle prim id inputs to fragment shader.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
src/amd/vulkan/radv_cmd_buffer.c