When error-checking 'unit' against num_texture_units, need to use >=, not >.
authorBrian Paul <brian.paul@tungstengraphics.com>
Tue, 9 May 2006 14:36:58 +0000 (14:36 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Tue, 9 May 2006 14:36:58 +0000 (14:36 +0000)
commit791e7b385adbe865d0fa7b0aff3672095fdc0c7b
tree7ad47d4378d094eb8245921d1881623bf9ce06d2
parent008ed1df83735c72c2731c509a3665938d3c7209
When error-checking 'unit' against num_texture_units, need to use >=, not >.
See bug 6863.
src/glx/x11/indirect_vertex_array.c