i965/backend_shader: Add a field to store the NIR shader
authorJason Ekstrand <jason.ekstrand@intel.com>
Thu, 1 Oct 2015 19:23:53 +0000 (12:23 -0700)
committerJason Ekstrand <jason.ekstrand@intel.com>
Fri, 2 Oct 2015 21:22:53 +0000 (14:22 -0700)
commit7926c3ea7d8f455cbee390d20c78dadf5432b9bc
tree0be1e8b2543908172bd76ae8c624d79d4803327a
parent7a8d06b6dd7800caab5c5c51d16b34e03aa45f25
i965/backend_shader: Add a field to store the NIR shader

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/drivers/dri/i965/brw_fs.h
src/mesa/drivers/dri/i965/brw_fs_nir.cpp
src/mesa/drivers/dri/i965/brw_shader.cpp
src/mesa/drivers/dri/i965/brw_shader.h
src/mesa/drivers/dri/i965/brw_vec4.h
src/mesa/drivers/dri/i965/brw_vec4_gs_nir.cpp
src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.h
src/mesa/drivers/dri/i965/brw_vec4_nir.cpp