intel: Pass the gl_renderbuffer to render_target_supported() vtable method.
authorEric Anholt <eric@anholt.net>
Fri, 20 Jan 2012 01:23:25 +0000 (17:23 -0800)
committerEric Anholt <eric@anholt.net>
Fri, 27 Jan 2012 19:46:10 +0000 (11:46 -0800)
commit796f44d77906342e5912e7da6bdba1ba86bab9f0
tree9531c0ceb24eb4db224251e88be1398b8ae4def3
parent7cac88679bb600f35694e91859c4682c04c32f7a
intel: Pass the gl_renderbuffer to render_target_supported() vtable method.

I'm going to want to go looking at it for an integer texture fix.

NOTE: This is a candidate for the 8.0 branch.
src/mesa/drivers/dri/i915/i830_vtbl.c
src/mesa/drivers/dri/i915/i915_vtbl.c
src/mesa/drivers/dri/i965/brw_wm.h
src/mesa/drivers/dri/i965/brw_wm_surface_state.c
src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
src/mesa/drivers/dri/intel/intel_context.h
src/mesa/drivers/dri/intel/intel_fbo.c