r600/sb: add LS/HS hw shader types.
authorDave Airlie <airlied@redhat.com>
Mon, 30 Nov 2015 00:52:23 +0000 (10:52 +1000)
committerDave Airlie <airlied@redhat.com>
Sun, 6 Dec 2015 23:59:00 +0000 (09:59 +1000)
commit797012bb67be78b3907d39626900e55f179f3792
treeb4c7be1034015379f2ed8c047a169d94f9f5ce6a
parent382e2a2901015b75acecdbbbdb180cf605181ed2
r600/sb: add LS/HS hw shader types.

This just adds printing for the hw shader types, and hooks it up.

Reviewed-by: Glenn Kennard <glenn.kennard@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
src/gallium/drivers/r600/sb/sb_bc.h
src/gallium/drivers/r600/sb/sb_bc_parser.cpp
src/gallium/drivers/r600/sb/sb_shader.cpp