r600g: Implement sm5 UBO/sampler indexing
authorGlenn Kennard <glenn.kennard@gmail.com>
Wed, 15 Oct 2014 15:12:16 +0000 (17:12 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Tue, 28 Oct 2014 22:20:45 +0000 (23:20 +0100)
commit7b1c0cbc90d456384b0950ad21faa3c61a6b43ff
tree13e81fc5dcfcf58f68accc686e907588ec29275f
parent444c8c2f287d6553b7d9c5cdf721dcb7624e01a9
r600g: Implement sm5 UBO/sampler indexing

Caveat: Shaders using UBO/sampler indexing will
not be optimized by SB, due to SB not currently
supporting the necessary CF_INDEX_[01] index
registers.

Signed-off-by: Glenn Kennard <glenn.kennard@gmail.com>
docs/GL3.txt
src/gallium/drivers/r600/eg_asm.c
src/gallium/drivers/r600/r600_asm.c
src/gallium/drivers/r600/r600_asm.h
src/gallium/drivers/r600/r600_shader.c
src/gallium/drivers/r600/r600_shader.h
src/gallium/drivers/r600/sb/sb_bc_dump.cpp
src/gallium/drivers/r600/sb/sb_sched.h