mesa: Stop skipping the FinishRenderTexture calls for winsys FBOs.
authorEric Anholt <eric@anholt.net>
Mon, 3 Mar 2014 17:16:48 +0000 (09:16 -0800)
committerEric Anholt <eric@anholt.net>
Mon, 24 Mar 2014 18:15:04 +0000 (11:15 -0700)
commit7ccb26fdecd520f91ff1197b685b8f4f63130e58
tree9db43c705b6e8365e6a014d2d8509c8adb226504
parentdd4b2261841421ec7f4389afffb27d6a1dba870e
mesa: Stop skipping the FinishRenderTexture calls for winsys FBOs.

Now that BindRenderbufferTexImage() is a thing that drivers can do, winsys
FBOs *can* have NeedsFinishRenderTexture set.

v2: Keep the short-circuit for non-BindRenderbufferTexImage() drivers
    (review by Ken).

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/main/fbobject.c