mesa: default texture buffer format should be R8 in the core profile
authorMarek Olšák <marek.olsak@amd.com>
Tue, 30 Jul 2013 20:29:10 +0000 (22:29 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Tue, 30 Jul 2013 20:36:21 +0000 (22:36 +0200)
commit7db83d8d4b6329f8edcac7bc72d225016b5188d4
tree1706c105859eacc00245d06f3ec4cffef3d99945
parenta6b1a7c0d269256ffbaf2300710601cde8ac872c
mesa: default texture buffer format should be R8 in the core profile

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
v2: Since we don't expose the extension in the compatibility profile,
    the "if (API == CORE) .. else .." statement is removed.
src/mesa/main/texobj.c