Use _Enabled rather than _Active when checking for fragment shaders
authorKeith Whitwell <keith@tungstengraphics.com>
Fri, 22 Sep 2006 11:45:21 +0000 (11:45 +0000)
committerKeith Whitwell <keith@tungstengraphics.com>
Fri, 22 Sep 2006 11:45:21 +0000 (11:45 +0000)
commit7e9799ac3d7f3b1b90f098420d413be95916c541
tree4dbc75bbb2bc8be3c27e9516b5b84433122fb68f
parentdf058298e1570eea8712f9bb051f674fab2eaf24
Use _Enabled rather than _Active when checking for fragment shaders
src/mesa/swrast/s_context.c
src/mesa/swrast/s_span.c
src/mesa/swrast/s_triangle.c