Add NV_fragment_shader_interlock support.
authorKevin Rogovin <kevin.rogovin@gmail.com>
Wed, 15 Aug 2018 11:29:28 +0000 (14:29 +0300)
committerKenneth Graunke <kenneth@whitecape.org>
Mon, 20 Aug 2018 20:32:43 +0000 (13:32 -0700)
commit7ec308d978019dd9aa0e7a756b5919e34431196d
tree19fd9ffcc40041ed33576307e15bb0512cc34e4d
parent44df06211cf2c301f6ef9520c657ead369f99aeb
Add NV_fragment_shader_interlock support.

The main purpose for having NV_fragment_shader_interlock
extension is because that extension is also for GLES31 while
the ARB extension is for GL only.

Reviewed-by: Plamena Manolova <plamena.manolova@intel.com>
src/compiler/glsl/builtin_functions.cpp
src/compiler/glsl/glsl_parser.yy
src/compiler/glsl/glsl_parser_extras.cpp
src/compiler/glsl/glsl_parser_extras.h
src/mesa/main/extensions_table.h