mesa: no longer need Writemask field in GLSL IR nodes
authorBrian Paul <brian.paul@tungstengraphics.com>
Fri, 14 Nov 2008 01:18:07 +0000 (18:18 -0700)
committerBrian Paul <brian.paul@tungstengraphics.com>
Fri, 14 Nov 2008 01:19:12 +0000 (18:19 -0700)
commit80d6379722a1249ce13db79a898d340644936f67
treec3b1c97ef221cf68398630b12d3487832adace74
parent3a7ed9779b159f9dccbc98d1d556be2cd83cc1fd
mesa: no longer need Writemask field in GLSL IR nodes

The Swizzle and Size fields carry all the info we need now.
src/mesa/shader/slang/slang_codegen.c
src/mesa/shader/slang/slang_emit.c
src/mesa/shader/slang/slang_ir.c
src/mesa/shader/slang/slang_ir.h