st/mesa: stop using Map8[] tables in load_color_map_texture()
authorBrian Paul <brianp@vmware.com>
Fri, 10 Feb 2012 05:15:45 +0000 (22:15 -0700)
committerBrian Paul <brianp@vmware.com>
Fri, 10 Feb 2012 15:06:57 +0000 (08:06 -0700)
commit80fd3d2ca8ae96ebad55c49ed499602e4a669b5a
treee9abdb19b158049e88685502ca294aba5bdbac56
parent0d6ef4e299d77086d6da3b09664f6550ce0b9e72
st/mesa: stop using Map8[] tables in load_color_map_texture()

Use the float tables instead.  Pixel maps are seldom used so this
shouldn't be a big deal.  Next, we can get rid of the gl_pixelmap::Map8
array.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
src/mesa/state_tracker/st_atom_pixeltransfer.c