vc4: Claim the GL 2.1 minimum for 3D textures.
authorEric Anholt <eric@anholt.net>
Tue, 12 Aug 2014 17:06:48 +0000 (10:06 -0700)
committerEric Anholt <eric@anholt.net>
Tue, 12 Aug 2014 21:19:49 +0000 (14:19 -0700)
commit8106722bbca082542f5f256f1cba48c7676611db
treecd3a761d239b8c7bcca782ca9a0b537db547a4ee
parente1ce61089999905b35e15b2720311d54b80eeccc
vc4: Claim the GL 2.1 minimum for 3D textures.

We don't actually do them (or even fake them) currently, but it does get
us a bunch of unrelated glean glsl1 tests passing, which previously would
error out due to glean assuming the minimums on a 3D texture that 2 of the
subtests use.
src/gallium/drivers/vc4/vc4_screen.c