mesa: add new gl_renderbuffer fields
authorBrian Paul <brianp@vmware.com>
Mon, 16 Jan 2012 17:55:15 +0000 (10:55 -0700)
committerBrian Paul <brianp@vmware.com>
Tue, 24 Jan 2012 21:12:12 +0000 (14:12 -0700)
commit827c1d66f671e50d9d96277b1fd3a59309626f66
tree1b7ce750ff7abd091881afc9e130da728fbc79c1
parentfc9f74839d50ab5480ae657524cf2ddebf55d451
mesa: add new gl_renderbuffer fields

These are temporary, actually, but they'll make follow-on work easier to
implement in a step-by-step manner.  Eventually the Map and RowStrideBytes
fields will go into a new swrast_renderbuffer type, but adding that type
now would involve touching a _lot_ of code that'll eventually be removed.

The fields marked as obsolete will go away completely at some point.
src/mesa/main/mtypes.h