Memory pool manager.
authorBrian <brian@yutani.localnet.net>
Fri, 20 Apr 2007 14:30:24 +0000 (08:30 -0600)
committerBrian <brian@yutani.localnet.net>
Sat, 21 Apr 2007 16:05:05 +0000 (10:05 -0600)
commit82839e8430aa7f88357cad887ae2d804072de568
tree97a3ab20730f47820aa9880ab3ec88c10c5681e2
parentced6f76404ff1a6713c85edff17551f82c33cc24
Memory pool manager.

Instead of doing intricate malloc/free tracking during compiling, allocate
everything (which would be discarded after compiling) from a pool that can
be freed en masse when done.
src/mesa/shader/slang/slang_mem.c [new file with mode: 0644]
src/mesa/shader/slang/slang_mem.h [new file with mode: 0644]