mesa: add MESA_FORMAT_Z32_FLOAT_X24S8 case in format unpack code
authorBrian Paul <brianp@vmware.com>
Mon, 13 Feb 2012 15:49:34 +0000 (08:49 -0700)
committerBrian Paul <brianp@vmware.com>
Wed, 15 Feb 2012 21:07:43 +0000 (14:07 -0700)
commit82ddd1129e76b8bb978497df2940d1449a848551
treefd446f8a05d60b5e94240b1cb8204c98b1c05039
parent5e81d3b85300077a0df1f1d77646a7e939d32a7f
mesa: add MESA_FORMAT_Z32_FLOAT_X24S8 case in format unpack code

Added in _mesa_pack_uint_24_8_depth_stencil_row().  This could be hit
by something like glDrawPixels(GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8)
into a MESA_FORMAT_Z32_FLOAT_X24S8 buffer.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
src/mesa/main/format_pack.c