glsl/standalone: Enable ARB_gpu_shader_int64
authorIan Romanick <ian.d.romanick@intel.com>
Thu, 15 Sep 2016 18:21:28 +0000 (11:21 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Fri, 20 Jan 2017 23:41:23 +0000 (15:41 -0800)
commit8358e58f2534f7e60c452bed2adb628d75b055c3
tree7c836b23dfc92dbaf2106c42a0aa79c66c203338
parent8dfea5348ca8b537d371876372ca83e1dfccaaa9
glsl/standalone: Enable ARB_gpu_shader_int64

v2: Add missing break in GLSL_TYPE_INT64 case.  Notice by Matt.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
src/compiler/glsl/ir_builder_print_visitor.cpp
src/compiler/glsl/standalone_scaffolding.cpp