gallium: Implement 2D constant buffers for fragment shader in softpipe.
authorMichal Krol <michal@vmware.com>
Tue, 19 Jan 2010 12:20:15 +0000 (13:20 +0100)
committerMichal Krol <michal@vmware.com>
Thu, 28 Jan 2010 13:07:29 +0000 (14:07 +0100)
commit835bab0143e11ab98551a061043f944fd6eab456
treeb9990efa6c4efe19c1cddec85ea57d5ecaab1d97
parent4367de152cc5bd7240d75a33e75c1b1671b5cc16
gallium: Implement 2D constant buffers for fragment shader in softpipe.
src/gallium/auxiliary/draw/draw_gs.c
src/gallium/auxiliary/draw/draw_vs_exec.c
src/gallium/auxiliary/tgsi/tgsi_exec.c
src/gallium/auxiliary/tgsi/tgsi_exec.h
src/gallium/drivers/softpipe/sp_context.c
src/gallium/drivers/softpipe/sp_context.h
src/gallium/drivers/softpipe/sp_draw_arrays.c
src/gallium/drivers/softpipe/sp_fs_sse.c
src/gallium/drivers/softpipe/sp_quad_fs.c
src/gallium/drivers/softpipe/sp_state_fs.c