i965: Drop remaining strict conformance fallback for GL_POINT_SMOOTH.
authorEric Anholt <eric@anholt.net>
Wed, 25 May 2011 19:59:25 +0000 (12:59 -0700)
committerEric Anholt <eric@anholt.net>
Fri, 3 Jun 2011 23:03:18 +0000 (16:03 -0700)
commit836a595594a5500945c5d97d6f63c245ebbe34a8
tree21c40a97995fb7e4d9523c6bbaa63f09215259f4
parente9868979c5373501234392a38a786d5a92dc47b5
i965: Drop remaining strict conformance fallback for GL_POINT_SMOOTH.

We actually could do this in hardware in the fragment shader using
gl_PointCoord and the point's size.
src/mesa/drivers/dri/i965/brw_draw.c