glsl: Use merge_qualifier() when processing qualifier lists.
authorKenneth Graunke <kenneth@whitecape.org>
Mon, 15 Jul 2013 17:50:35 +0000 (10:50 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Thu, 18 Jul 2013 23:57:22 +0000 (16:57 -0700)
commit83fe4f7019283851d56df14f47a5d5c01d6b6b9e
treeb8916f4e972cbbf0547d6680ea6a7d3a6aa94e54
parent0cb90fcfbde5369f76c2e24b9fa2cbfc4f7557fc
glsl: Use merge_qualifier() when processing qualifier lists.

Most of ast_type_qualifier is simply a bitfield (represented as a
structure of unsigned:1 bits in a union with an unsigned).  However, it
also contains ARB_explicit_attrib_location's location/index fields.

In the past, this has worked by simply returning the layout qualifier's
ast_type_qualifier and merging the other bits into it.  However, that's
not obvious until you break it by switching $1 and $2.

Using merge_qualifier() copies them appropriately, and also properly
overrides layout qualifiers.  It also checks for duplicate qualifiers,
which renders some of the checks in the previous patch unnecessary.
However, those checks provide better error messages, such as "Duplicate
interpolation qualifier", rather than just "duplicate qualifier".

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
src/glsl/glsl_parser.yy