panfrost: Increase PIPE_SHADER_CAP_MAX_OUTPUTS to 16
authorTomeu Vizoso <tomeu.vizoso@collabora.com>
Thu, 19 Dec 2019 15:01:15 +0000 (16:01 +0100)
committerAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Wed, 25 Dec 2019 00:21:52 +0000 (19:21 -0500)
commit843a6db6bb9408f49514dca2568d6bd5645a829a
tree0d37262292e178da34d141e1b876d9667afe4843
parentf107059bb2fc4455675b6579e502d49a30dab620
panfrost: Increase PIPE_SHADER_CAP_MAX_OUTPUTS to 16

GL ES 3.0 requires it to be higher, and stuff seems to work just fine.

Fixes: dEQP-GLES3.functional.implementation_limits.max_vertex_output_components
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
src/gallium/drivers/panfrost/pan_screen.c